Carrier
The Carrier is an auxillary unit, that is designed with one purpose in mind: Transport fighters or any type of bomber. This ship isn't good against anything in combat. These are good cheap little ships for what they bring to the table at the very beginning. Once you get these build them but when you can build fleet carriers keep the Carriers you do have and build only Fleet Carriers.
Tips: When dropping fighters on a planet pull carriers out of the combat area to a safe location such as a guild members base until you attack. If you don't watch where you put these bad boys your gonna be looking at losing a whole lot of carriers. |
Length: 1100 meters
Cost: 400 credits Engine Type: Warp Drives Weapon Systems: Missile Launchers Attack Power: 12 Armor:24 Shield:2 Hangar:60 Speed:4 Shipyard:12 Requirements: Missiles 6 + Warp Drive 4 + Armor 12 + Shielding 6 |